Sad Joy

We build. We create games. We craft tools for games. We apply game technology to other industries.

Time Allocation Aspiration:
  • 35% - Building Games / Products
  • 25% - Ideation / Experimentation / Exploration
  • 20% - Management / Admin / Biz Dev
  • 20% - Client Work

Current Projects:
  • Fingerholers: A finger management game - visit site
  • Red Light Garbage Night: A light reminder - more info

Projects 2025:
  • Fingerholers Playdate: Your favorite game on the Playdate console
  • MD: An awesome game
  • SH: Another awesome game
  • WD: Custom Fortnite maps
  • GM: An Awesome Tabletop game

Contact:
email